![]() You might start with bonus food, medical supplies or ammo depending on what perk someone has. You will always start with 8 food and 100 gas and each survivor will start with 4 morale. Wits, Attitude, Composure and Loyalty will all be random 0-6. Without any special modifiers, Strength, Fitness, Shooting (combat skills) along with Medical and Mechanical (support skills) will start at 0. To any new player, the first thing you’ll see is a huge amount of information about your characters, most things or all things have a ?. Understanding the Terms, Stats and Supplies, Along with Things You Need to Know ![]() ![]() This will teach you the core elements, positioning and management, along with combos and strategies. This can be used as a refresher for returning players as well. This is a basic guide and overview for new players to quickly teach them the mechanics and basics along with helping them achieve some wins throughout the normal difficulties. Zombie Positioning (What to and What Not to Do).Starter Traits for Custom Characters and My Recommendations.Starter Perks for Custom Characters and My Recommendations.Understanding the Terms, Stats and Supplies, Along with Things You Need to Know.This is the only dog in Death Road to Canada that has two inventory slots instead of being limited to one, and also boasts maximum composure and shooting stats. ![]() DELTA is another great dog companion that is only available at Prepper Paradise, a rare trading camp, and will join the player for 10 food. This dog joins with a loaded shotgun as well as maximum wits, composure, and shooting stats. Lil' Sam Byool has a 1% chance to be found instead of a regular dog in apartments with the 'BARK' banner out front. Moody may be found at trading camps and will join the party for 15 food.Īdditionally, there are two rare Super Dogs that make excellent allies if the player can find and recruit them. He will also cycle through his remaining arsenal between missions and owns some additional unique weapons. He uses a unique gun called the Off-Brand Plasms Rifle that regains 20 charges after every event, and players are able to conserve this ammo during ABL missions to start future events with extra ammo. Moody is a reference to Doom and has maxed combat stats, though his other stats will be randomized making him potentially unreliable. Gordo can be difficult to find, and can only spawn in a ruined house during suburban scavenging missions. He has one more health point than the average survivor, and an impressive proficiency of 5 in strength, fitness, shooting, and mechanic stats. Gordo is based on the protagonist of the Half-Life series and brings with him a crowbar, a Dolt 45, and a shotgun. She can only be recruited through a random event while driving and will be given a randomly generated female name when encountered, she's described to be 'dressed in medieval clothing like she's at a Renaissance Faire.' With her unique weapon and boosted speed, she can dance around a group of zombies and remain relatively safe. Her powerful rapier allows for thrusting attacks and is capable of critical hits. She also sports a 3 in strength and a higher dexterity than average making her movement speed faster. She has +3 to maximum fitness, giving her an incredible fitness stat of 9. ![]() The Fencer is another potential recruit and an extremely effective fighter. Related: How to Recruit All Party Members in Pathfinder: Wrath of the Righteous He can only be recruited during the Ranting Man event, using a fully charged 'Cool It' option that will appear as "SAY IT, DON'T SPRAY IT!!!" He also has the 'Paranoid' trait which can help the player when adding new recruits or encountering bandits. He boasts maxed shooting, wits, loyalty, mechanical, and medical stats. George, based on comedian George Carlin, is an exceptional support character. ![]()
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